Although it was created by Matt Groening, Futurama has not had the same smooth run as The Simpsons. For proof, look no further than the fact that it has been cancelled not once but twice. To be exact, Futurama started up in 1999 and continued running until 2003 on Fox. Afterwards, its re-runs as well as a number of direct-to-video movies created enough interest to provide it with a second chance on Comedy Central, where it started up in 2010 and continued running until 2013. Much more recently, there was a podcast on Nerdist, which was called Futurama: Worlds of Tomorrow Presents RADIORAMA!
What Was Radiorama?
Radiorama came into existence because the CEO of Nerdist Industries Chris Hardwick happened to be a huge fan of Futurama, so much so that he proposed a collaboration with the people behind Futurama. The result was a special podcast episode created with the involvement of not just Matt Groening but also the executive producer David Cohen, the Futurama writers, and even the Futurama voice actors. Said episode saw the crew encountering a strange creature called Klaxxon, which was made up of nothing but the soundwaves of 21st century podcasts. Chris Hardwick had the chance to play Klaxxon, which was in addition to his appearance as his own head in a jar in the episode, which has long since become something of a Futurama staple. Summed up, Radiorama was pretty much a normal episode of Futurama in a new medium, which made it a welcome surprise to fans of the franchise who are still saddened about its second cancellation.
What Does This Mean for the Future?
Regardless, some people might be curious about why Radiorama‘s full name was Futurama: Worlds of Tomorrow Presents, RADIORAMA! For that matter, some people might be curious how the special podcast episode managed to secure not just Matt Groening and David Cohen but also the Futurama writers as well as the Futurama voice actors. After all, each of these people has their own schedule, meaning that it is improbable that they were able to reconvene in such a convenient manner even for something that they are fond of. Unsurprisingly, the answer to these questions can be found in the name Futurama: Worlds of Tomorrow.
There is a lot of profit-making potential in mobile games at the moment. After all, there are more and more mobile users making use of their mobile devices more and more often, meaning that there is an increased need for mobile-based entertainment. Furthermore, the limited capabilities of mobile devices mean that mobile games don’t have to be too complicated to be successful, thus lowering the costs needed to create something capable of capitalizing on that profit-making potential. The result is an enormous number of mobile games based on preexisting franchises, with an excellent example being Futurama: Worlds of Tomorrow.
Like its name suggests, Futurama: Worlds of Tomorrow is based on the premise that Hypnotoad shenanigans have shattered the universe, meaning that it is up to the player to save Futurama‘s colorful cast of characters while repairing New New York in the process. There was no need for the people behind Futurama to reconvene to make Radiorama because they had already reconvened to make the mobile game, which brings in revenue in much the same manner as other freemium mobile games, which is to say, by offering sums of a rare in-game currency that can be used to purchase new characters and perform other functions in exchange for real world currency. As a result, it can be said that Radiorama was an excellent chance for Futurama: Worlds of Tomorrow to reach out to both old and new fans of the franchise, thus increasing its chances of convincing them to become players and thus profitable players.
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