Why Ralf Reichert Will Eventually Become a Household Name

Ralf Reichert is known for being the man who founded the Electronic Sports League. As a result, it should come as no surprise to learn that he has a packed schedule as the CEO of said corporation, seeing as how it is involved with said competitions held in countries situated all around the world. Naturally, this is something that provides Reichert with a fair amount of influence when it comes to the world of esports, which is something that promises to become bigger and bigger in time.

What Is the Electronic Sports League?

There are a number of companies that specialize in setting up esports competitions. However, few of them can even come close to the Electronic Sports League, which has the honor of being one of the oldest such companies that are still operational in the present. As a result, it possesses a commanding position in its chosen market, as shown by the fact that it boasts no fewer than eleven offices as well as a number of TV studios.

Regardless, the Electronic Sports League’s commanding position puts it in an excellent place to capitalize on the rise of esports. For proof, look at how its profits more than doubled from 2012 to 2014, which is more than a little bit unusual for a corporation that was founded back in 2000. Furthermore, it should be noted that one of the Electronics Sport League’s competitions became the single most watched esports in history in 2017 with more than 173,000 people in the audience as well as 46 million people watching over the Internet. For comparison, that is more people than those who attended the Superbowl as well as more people than those who watched President Donald Trump’s presidential inauguration. Suffice to say that this represents a lot of potential for profit, which is even more interesting because the number of people who pay attention to such things is seeing significant increases from year to year.

Furthermore, it is interesting to note that the Electronic Sports League’s commanding position in its chosen market means that it has enormous influence over how esports becomes established as it comes of age. For example, the Electronic Sports League was the first corporation of its kind to institute anti-doping regulations, which were created in close cooperation with the World Anti-Doping Agency. Furthermore, it has been active in promoting the presence of underrepresented groups such as women, ethnic minorities, and LGBTQ people, with examples ranging from the creation of competitions targeted towards them to implementing policies meant to combat the harassment of such groups.

What Does the Future Hold for the Electronic Sports League?

Currently, the future seems promising for the Electronic Sports League. After all, its numbers have been increasing from year to year, with no signs of a stop in the immediate future. Furthermore, its recent successes seem to suggest that it will be able to secure new viewers at even faster rates, which should enable it to make even better use of its potential for profit. As a result, it seems safe to say that Ralf Reichert will remain one of the most influential figures in esports for the foreseeable future, which in turn, means that he will become more and more important as esports as a whole becomes more and more important.

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