Five Video Game Characters that Need Solo Movies about Them

Five Video Game Characters that Need Solo Movies about Them

Video game movies have a poor reputation. However, video games are becoming bigger and bigger as a market, which in turn, means that there are more and more potential movie-goers for video game movies. Combined with the fact that there have been successful video game movies, it seems probable that video game movies will continue to be made for the foreseeable future.

With that said, here are 5 video game characters with interesting stories that could be turned into solo movies:

The Boss – Saints Row

Most people remember the Saints Row franchise for its sillier elements, but it is interesting to note that there was a sensible narrative buried in the first three games. In brief, the Boss started out as someone who wanted to better the titular neighborhood but became corrupted by their clash with the rival gangs in Stilwater. After they were betrayed and most of their allies were killed, they embraced the darker side of their chosen line of business but discovered that they still cared about their friends. Finally, their resolve was tested when they were presented with a choice to either protect their reputation at all costs or prioritizing the well-being of their friends.

Dragonborn – The Elder Scrolls: Skyrim

The Elder Scrolls: Skyrim has managed to sell more than 20 million copies since its release, meaning that there is significant base of potential movie-goers. With that said, the open nature of the game means that whoever adapted it would have to trim much of the excess to create a narrative that can be told on the movie screen, though the basic premise means that there is bound to be plenty of epic fantasy action.

Link – The Legend of Zelda

For more than three decades, The Legend of Zelda has been a favorite of video game fans. The concept of legendary figures being born again and again to fight the same battles between good and evil might be simple and straightforward, but the various installments of the franchise have proven that there is a surprising amount of variation packed into it. As a result, movie-makers have sufficient leeway to change things so that a Zelda movie could stand on its own without being rendered unrecognizable in the process.

Nameless One – Planescape Torment

Planescape Torment was not a particularly good game, but its story has been recognized by numerous western RPG fans as one of the best in spite of its age. At its heart, it can be seen as a story of redemption in which an amnesiac immortal called the Nameless One faces the consequences of his past actions as he pursues the reasons behind his immortality as well as why he sought it in the first place.

Wander – Shadow of the Colossus

It is difficult to imagine a better premise for an action-oriented movie than Shadow of the Colossus, which saw a boy named Wander and his horse fighting a succession of enormous creatures that tower over the surrounding landscape so that he could restore a god-like figure in exchange for reviving a dead girl. Despite the minimalistic storytelling due to the lack of other characters, it is considered to be one of the best video games in history by those who know it, not least because of the emotions that it was able to convey in spite of its chosen style.

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