Director George Miller Shares His Thoughts
During the premiere of his latest film Furiosa: A Mad Max Saga, director George Miller expressed his preference for Hideo Kojima to develop another video game adaptation of the Mad Max series. He did not shy away from voicing his dissatisfaction with the 2015 Mad Max game developed by Avalanche Studios, referring to it as not as good as [he] wanted it to be
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Christofer Sundberg’s Fiery Response
The remarks triggered an immediate reaction from Christofer Sundberg, founder of Avalanche Studios. Sundberg took to Twitter, expressing his disapproval: Complete nonsense and complete arrogance…
Conflicting Visions During Development
Sundberg elaborated on Twitter that the publisher forced Avalanche to turn their open-world game into a linear experience. Reflecting on the changes, he shared, Players want autonomy in this day and age. Well, no shit…
The IP Restriction Dilemma
Larian Studios’ director of publishing, Michael Douse, also commented on the situation, highlighting the challenges of working with restricted access to the 2015 film:
We didn’t even have access to the 2015 film…
Sundberg’s Final Reflection on Development Issues
Sundberg reminisced about the difficulties experienced during the game’s development and criticized Warner Bros. for the ill-timed release date:
The [publisher] did everything they could to make this a completely linear game…
The Future: Kojima’s Potential Role?
Miller acknowledged that while Kojima would indeed create an exceptional Mad Max game, it would be a vastly unique experience:
It would have been a different experience if Kojima had made the game…
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